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Microsoft Corporation Principal Software Engineering Lead in Redmond, Washington

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

We are looking for a Principal Software Engineering Lead to help our team grow and maintain the core engine that drives the world's best-selling video game on over a dozen platforms. You will be leading a team of on-site engineers in Redmond that are responsible for our platform abstraction of foundational systems such as memory, threading, file I/O, audio, and input, using your expertise spanning high-level C++ architecture to low-level CPU features to mentor your team and steward our game.

In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities

  • Model best-practices of software engineering to your team, coach them in their own career development, and care about their well-being and aspirations.

  • Be reliably proficient in the development of video game engine features for the rest of your team, contributing to architecture and implementation as necessary.

  • Collaborate with the product manager to develop objectives and key results for your team, prioritizing feature-work and bugs according to the team's capacity.

  • Drive clarity on expectations and requirements for your team, providing timely, positive, and constructive feedback.

  • Foster a growth mindset on your team by role-modeling respect, integrity and accountability.

Embody our Culture (https://www.microsoft.com/en-us/about/corporate-values) and Values (https://careers.microsoft.com/us/en/culture)

Qualifications

Required Qualifications :

  • Bachelor's Degree in Computer Science, or related technical discipline AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python

  • OR equivalent experience.

Preferred Qualifications:

  • 6+ years of experience developing in C++, preferably cross-platform.

  • Knowledge of the architecture and development of modern game engines.

  • Extensive troubleshooting and debugging skills

  • Experience driving cross-org and cross-discipline communications

  • Prior experience as a people manager of software developers.

  • Previous shipped video game titles as a software developer or people manager.

Software Engineering M5 - The typical base pay range for this role across the U.S. is USD $137,600 - $267,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $180,400 - $294,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications for the role until September 20, 2024.

#mojangjobs #gamingjobs

Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .

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